The Sandbox: the most desireable achievement for a GM and the most feared, but wanted sort of game in a pen-and-paper RPG. First let’s start with the question: “What’s a Sandbox?”. According to techopedia the definition of Sandbox is:
“A sandbox is a style of game in which minimal character limitations are placed on the gamer, allowing the gamer to roam and change a virtual world at will. In contrast to a progression-style game, a sandbox game emphasizes roaming and allows a gamer to select tasks. Instead of featuring segmented areas or numbered levels, a sandbox game usually occurs in a “world” to which the gamer has full access from start to finish. A sandbox game is also known as an open-world or free-roaming game.”
A player free to do anything He wants can end up by doing nothing.
I kinda like this definition and I think it explains quite…
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