How to create a sandbox! (Shared)

Fantastic Blog Post by Spaghetti & RPG explaining ways to run a Sandbox “Living World” RPG. I have always wanted to try it myself, and this would be my go to for going about it. Give it a read and a like!

(Featured Image Pic by Blazbaros)

Spaghetti & RPGs

The Sandbox: the most desireable achievement for a GM and the most feared, but wanted sort of game in a pen-and-paper RPG. First let’s start with the question: “What’s a Sandbox?”. According to techopedia the definition of Sandbox is:

“A sandbox is a style of game in which minimal character limitations are placed on the gamer, allowing the gamer to roam and change a virtual world at will. In contrast to a progression-style game, a sandbox game emphasizes roaming and allows a gamer to select tasks. Instead of featuring segmented areas or numbered levels, a sandbox game usually occurs in a “world” to which the gamer has full access from start to finish. A sandbox game is also known as an open-world or free-roaming game.”

A player free to do anything He wants can end up by doing nothing.

I kinda like this definition and I think it explains quite…

View original post 2,633 more words

Advertisements

“Being a Digital Dungeon Master” (Shared)

Hey everyone, I thought I would share a fellow blogger's really insightful post on what it is like to be a "Digital Dungeon Master". It goes into some of the things to consider when looking to take on this challenge yourself.  It also may make those that play on the Virtual Tabletops appreciate what the DM/GM goes…Read more “Being a Digital Dungeon Master” (Shared)

Star Wars RPG – Favoring Dice (Shared)

A good article by The Heavy Metal GM that makes you look closely at the Success vs Failure rate of the FFG Star Wars RPG System

My thoughts: I play a Star Wars campaign currently and it seems to happen often where players fail with Advantage. But these failures continue to happen often for things that should be statistically easier to achieve. Don’t get me wrong, I love the game and embrace failure, but some might not as much as me. Losing on a tie for players can be a downer.  As a rule variant that fits the narrative of the Star Wars Universe I offer you this:

“The Force Flows Through All Of Us” Variant

When there is a tie where the Success and Failures cancel each other out. Roll the Neutral Force Die to determine if you succeed or fail.  (This has nothing to do with the Force User mechanics of rolling the Force Die, just settling ties.)

White Pip = The Force is With You (Success)

Black Pip = The Force was “Busy” elsewhere lol (Failure)


 

The Heavy Metal GM

Recently I ran Fantasy Flight Games’ Star Wars: Edge of the Empire. It was not my first time using FFG’s dice system, but it was my first time GMing a game within that system. Nearly needless to say, it was a little clunky for multiple reasons; The group I got together was a bit of a last minute one, it had been over 5 months since I had last played this system, I didn’t have a grasp of the rules in order to run it smoothly, I had only read the first 5 pages of the adventure I was running, the list goes on.

Miraculously, we all had a blast playing through the first two “Episodes” of Under a Black Sun, an adventure you can get for free on Fantasy Flight’s website. We used the pregens you could get in the same location, but having only three players, we…

View original post 593 more words

The Power of Consumer Ratings and Reviews (Shared)

Happy Friday adventurers!  I thought in today's post that I would share an interesting article by a popular DM's Guild Adventure Writer, Jeff C. Stevens.  In this article, it provides a deeper insight into what goes into creating adventures and how rating the product on websites actually does matter.  Give it a read!   You…Read more The Power of Consumer Ratings and Reviews (Shared)

4 Reasons to Get Kids to Play D&D (Shared)

I too am a parent, and the last time I took my son to a game night, he was trying to convince my non-roleplaying friends to play.  (Proud Moment) But, I think that opening kids eyes up to these types of games early on, are a great way to open them to the 4 things listed…Read more 4 Reasons to Get Kids to Play D&D (Shared)